![]() ![]() Intensity 1.6 (the intensity of bright colors, higher numbers means more) As it has coloured lighting, you need to use console/autoexec.cfg to change the "brighness". Needless to say, you need the datafiles for the mod to be present aswell.Īlso, the opengl video driver behaves slightly differently with brightness settings. To start lets say xatrix, put "+set game xatrix" (without quotes) to "cmdline.q2" command line file. The installation procedure for mods is similar to the base package, but instead of putting files into "baseq2" you should put the into "modname" directory under "quake2". The engine installation package contains ported versions of vanilla ctf, xatrix and rogue, so the official mission packs and ctf do work correctly. However, mods that require a separate game dll do not. The file should be saved as ASCII, and only the 1024 first characters of the first line are read. command line parameters can be set through "cmdline.q2" file which should be placed to "quake2" folder. If you don't have all the tracks correctly named there, cdaudio wont't playĥ. pak, the screen will stay black for about 30 secsĤ.1 create "cdaudio" folder in "quake2" folderĤ.2 copy exactly 10 audio tracks (mp3) to cdaudio folder and name them 1.mp3 through 10.mp3. If you have only the shareware file, put it to "baseq2" folder. install datafiles (using for example the usb-mass storage mode)ģ.1 create "quake2" folder in the root folder of your memory card.ģ.2 inside "quake2" folder, create another folder "baseq2"ģ.3 now copy the pak file(s), video folder and players directory from the original cd to "baseq2" folder. It should be configured to allow installation of all sis files.ģ. If the phone complains something about the certificate, check your settings in application manager. get hold of suitable datafile (original cd or shareware/demo)ġ.1 if you have n95-1, update the firmware to atleast 2.x.x otherwise it does not have enough memory.Ģ. If you are having problems to get the game up and running, change the phone language to English.ġ. This anthology includes twelve community-created mods, custom deathmatch maps, new skins, power-ups and more.Quake II - a port of the infamous first person shooter (with the same name) for S60 3rd Edition handsets. With the fleet trapped around Stroggos, only 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades and destroy the Gravity Well.Įnjoy this collection of id Software’s top-picked, community-created mods and content. ![]() The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. You've made it to the surface of Stroggos in one piece and are still able to contact the fleet. In the second official expansion pack for Quake II, you, and a few marines are the lucky ones. Taking out the Big Gun sounded simple enough, but the Strogg were waiting. 3 New Weapons - Ion Ripper, Phalanx Particle Cannon, and Trap.Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base. In the first official expansion pack for Quake II, you are part of an elite commando force that must infiltrate a Strogg site. Only then will the fate of humanity be known. Outnumbered and outgunned, fight your way through fortified military installations and shut down the enemy's war machine. To prevent the invasion, humanity launched a preemptive strike on the Strogg failed, but you survived. Mankind is at war with the Strogg, a hostile alien race planning an invasion of Earth. *Quake II now includes the main game and both expansion packs: The Reckoning and Ground Zero. Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter and sequel to Quake that deviates from the original by introducing an entirely new science fiction narrative and setting. ![]()
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